In a world made of energy, no one is more at home than the Energizer. Their mastery over the Otherland powergrid gives them the uncanny ability to deal damage, or distribute it as health to their allies. Energizers must balance their damage dealing and healing in order to be at the top of their games in group battles. Uniquely able to pre-select targets before a battle starts, they play with the energies of Otherland and its simulations. They are mid-range fighters, staying just outside the ring of battle to obtain a strategic overview of where they are needed at any given moment.
The traditional weapons for the Energizer are:
- Beam Gun
- Pulse Gun
Their heavy and special attacks are geared toward disabling opponents and redistributing energy to his allies.